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Creepy subnautica creatures8/30/2023 ![]() Now imagine this: You are 900 meters below the surface, your oxygen is running low and you are trapped in an seemingly endless void of dark waters, trying to find your orientation and your submarine. It is common knowledge that the deeper you go in the water, the less light there will be, and in Subnautica, you are required to go deeper in order to progress. The fourth and last aspect i will elaborate on is ambeince and sound design. But on an alien planet? Who knows what will be in the water? For example, if you’re swimming in an ocean on Earth, you can say that there may be a few fishes underneath you, or maybe a few sharks (no biggie right?), but you can be pretty sure there WILL NOT be a giant 100 meter long leviathan swimming in the same waters as you. This aspect kind of overlaps with the fear of the unknown, but it also has some characteristics of its own. If you don’t know what that is, it is the intense fear of large, and deep oceans. This will give you a feeling that there is always something big and dangerous chasing you, no matter where you go. When you go to the locations, you will already be overwhelmed by the fear of the unknown, but to add to that fear, the developers of the game decides to put the most dangerous creatures in the entire game patrolling the places that you are forced to go to in order to progress further into the story. In the game, you have to visit specific points on the map in order to progress further into the game. This unknown planet aspect causes the player to have thoughts about dangerous creatures they don’t know about that wants to kill them. Phychological research has proven that humans have a strong tendency to repel things that they are not familiar with, and sticks with the things they are. The game just dumps you straight into a alien planet you are unfamiliar with right from the beginning. The first aspect i would like to talk about is the fear of the unknown. Instead, Subnautica uses a few aspects that i will talk and elaborate on. Now, Subnautica does not use jumpscares, or blood and guts like you would expect in any other horror game. Horror is an essential component of making Subnautica what it is. ![]() ![]() However, there is another aspect within the game that is not listed: Horror. The amazing game of Subnautica is marketed as an underwater survival/adventure game.
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